Careers with Dlala Studios

Whilst we aren’t ever looking to get too big, through fear of losing our family feel, we are always interested in meeting twisted individuals, just like ourselves, who are passionate about making games.

We may be a small studio hidden away in Essex (not really that hidden actually – we are just 40 minutes by train from London), but we have already worked with some of the biggest companies in the world; creating games with partners such as Disney, Microsoft and the Institute for Creative Technologies.

As a studio, we are completely staff-driven, offering competitive salaries, flexibility and perks for all team members.

We believe in everyone having a voice in the company and that all ideas are valid, no matter where they come from. So, if you are an open-minded person (who doesn’t mind bad language), and want to create awesome games, with awesome people, we would love to hear from you.

Current Vacancies

Game Producer Full Time, Permanent - Salary Is Dependent on Candidate Experience + -

As Game Producer at Dlala Studios your primary responsibility will be to work closely with the Game Director and Production Director to ensure the successful and timely delivery of our projects.

You are a hard-working and confident professional, with exceptional communication and reporting skills; able to clearly translate the vision of key project stakeholders into actionable tasks and create effective pipelines between studio departments and, where applicable, external partners.

You will bee instrumental in assisting team leads with the planning, prioritisation and assignment of work, and ensure that particular consideration is paid by all in relation to dependencies and any economic impact of decisions made. You are comfortable working with a high degree of attention to detail and are extremely proactive; helping teams to identify and prevent potential roadblocks, as well as any other issues that may prove detrimental to a project.

You understand the importance of quality assurance and create and/or adapt process to ensure effective delivery of all project elements with such associated requirements and the available testing provisions in mind.

Key Responsibilities

Milestone Planning

Assist with the running and co-ordination of high-level planning activities; participating and facilitating meetings and retrospectives at both leadership and team level.

Scheduling and Task Planning

Work closely with team leads to create, prioritise and maintain the development schedule.

Progress Tracking and Backlog Maintenance

Proactively track tasks in progress and assist task owners with the resolution of roadblocks and the identification of any subsequently required steps and/or the establishment of communication channels to prevent unforeseen impact on other tasks, team members and/or departments; ensuring the project backlog is always an accurate and up-to-date reflection of the same.

Dependencies

Clearly identify cross-function and/or cross-team dependencies, ensuring mitigation or integration of any consequent additional tasks within the wider development plan.

Risk Management

Identify and raise awareness of areas of risk as early as possible; working closing with the relevant team/project members to create solutions on a short-term basis and implement any necessary preventative measures on a long-term basis.

Pipelines and Workflows

Review, change and develop pipelines and workflows with subject-matter experts in accordance with the specific needs of the project to maximise production rates, aid predictive planning, prevent scope creep and ensure mutual understanding in relation to the creation and implementation of content.

Outsource Management

Assist the relevant lead in the management of any outsourced work; tracking task progress and updating associated backlog items, ensuring evaluation of quality, key decisions, outcomes and deliverables, as well as any potential impact of the same on the current and future tasks of internal departments.

People Management

Play an active, supportive and motivational role in the project team; help to provide and create any tools they need to undertake their work effectively, whilst encouraging self-management and an outcomes-focused environment.

Dev/QA Liaison and QA Management

Assess and adapt to the needs for each individual project; working closely with the Production Director to identify any tailored and/or resource needs. Act as a key contact for the QA lead (either internal or external) and assist with any associated requirements, including the allocation and prioritisation planning of any consequent work for project departments.

Communication and Reporting

Effectively communicate and report task and/or project progress to all key stakeholders as required, both systematically and reactively, and provide assistance with cross-departmental communication as necessary.

Project Documentation

Work closely with departments to ensure the creation and maintenance of key, multi-purpose, design documentation; with a focus of avoiding the duplication of work and incorrect implementation, and the facilitation of any connected subsequent work and/or processes which may be required.

Core Skills & Experience

  • Proven experience as a Game Producer (minimum of 2 years) and must have shipped at least one title from concept through to release
  • A solid understanding of game development, video game technologies and the key phases of the development process
  • Outstanding communication, people, organisational and presentation skills
  • Experience with agile project management processes
  • Experience of using and creating project management tracking tools
  • Excellent IT skills and knowledge of MS Office; highly skilled in Excel and PowerPoint
  • Exceptional analysis and problem-solving skills
  • Genuine passion for games

Work Location: Witham, Essex

 

Apply Now
Game Programmer (5+ Years Experience) Full Time, Permanent - Salary Is Dependent on Candidate Experience + -

We are looking for a highly talented and experienced Unity Developer to join our team based in Witham, Essex. The role involves working closely with the Design and Art departments to help build gameplay systems and features.

The successful candidate will be working on an exciting new unannounced project.

Key Responsibilities

  • Write extensible and easily maintained game code using C# in the Unity game engine
  • Work closely with other team members to implement core gameplay systems and features
  • Create Unity Editor tools to aid asset pipeline and creation
  • Develop and test code, fix bugs and profile and optimise code as required
  • Provide time estimates to leads and management; keep co-workers informed about progress of programming deliverables
  • Collaborate effectively with a small, high energy team of artists and designers

Core Skills & Experience

  • 5+ years experience full-time at a games studio
  • 3+ years Unity experience commercial / non-commercial
  • One or more shipped products
  • A strong working knowledge of Unity 2D and 3D
  • Good knowledge of 3D Math
  • Ability to adhere to the prevalent coding style and practices, including source control standards
  • Proactive problem-solving and troubleshooting skills
  • Ability to work efficiently and independently
  • Professional, passionate and collaborative work attitude, with excellent interpersonal and organisational skills
  • A passion for making and playing games

Bonuses

  • Unity development for consoles
  • Unity Graphics: working knowledge of rending pipeline and shaders
  • A portfolio showcasing your skills

Work Location: Witham, Essex

Apply Now
Game Programmer (2+ Years Experience) Full Time, Permanent - Salary Is Dependent on Candidate Experience + -

We are looking for a highly talented Unity Developer to join our team based in Witham, Essex. The role involves working closely with the Design and Art Departments to help build gameplay systems and features.

The successful candidate will be working on an exciting new unannounced project.

Key Responsibilities

  • Write extensible and easily maintained game code using C# in the Unity game engine
  • Work closely with other team members to implement core gameplay systems and features
  • Create Unity Editor tools to aid asset pipeline and creation
  • Develop and test code, fix bugs and profile and optimise code as required
  • Provide time estimates to leads and management; keep co-workers informed about progress of programming deliverables
  • Collaborate effectively with a small, high energy team of artists and designers

Core Skills & Experience

  • 2+ years full-time at a games studio
  • 1+ years Unity experience commercial / non-commercial
  • One or more shipped products
  • A strong working knowledge of Unity 2D and 3D
  • Good knowledge of 3D Math
  • Ability to adhere to the prevalent coding style and practices, including source control standards
  • Proactive problem-solving and troubleshooting skills
  • Ability to work efficiently and independently
  • Professional, passionate and collaborative work attitude, with excellent interpersonal and organisational skills
  • A passion for making and playing games

Bonuses

  • Unity development for consoles
  • A portfolio showcasing your skills

Work Location: Witham, Essex

Apply Now
Game Designer (4+ Years Experience) Full Time, Permanent - Salary is dependent on candidate experience. + -

As a Game Designer at Dlala Studios, you will be an integral part of a small core team of designers. You will be responsible for the creation of game design documentation and associated communication and/or distribution of the same to all departments. You will be involved all in all aspects of design, from systems to level building, and will fully contribute to the complete production process.

This role is very hands-on and you will be working directly in Unity –  associated tasks will include:

  • Whiteblocking levels
  • Editing scripts
  • Tweaking variables
  • Editing/Iterating/Creating behaviours of game objects
  • Working directly with the Tech Department on prototyping and implementing features and mechanics

You will be expected to deliver and communicate the vision of the Creative Director, collect and analyse the feedback of the team and of external players. You will be responsible for planning, leading and analysing user testing sessions and the subsequent collation of  information to feedback to the Creative Director. You will work closely with the Production Department on the creation and delivery of project roadmap and will be actively involved in the sprint planning and implementation for the Design Department.

We are looking for a passionate and experienced individual with a strong and dedicated work ethic, who is looking to take the next step in their game design career. You will be a leading creative force within the studio, who combines their passion and extreme creativity with the ability to apply logic and communicate well across departments. You will be a strong team player but will also be a talented independent worker, requiring minimal supervision. Strong verbal and written communication skills are also essential for this role.

Core Skills & Experience

  • Demonstrable passion for games and game design as a career
  • 4+ years experience full-time at a games studio
  • At a minimum, two shipped titles (preferably on Console/PC for a core audience)
  • Experience with 3rd party game engines (preferably Unity)
  • Strong verbal, visual and written communication skills
  • Ability to work directly with a Creative Director to translate their vision into actionable tasks and content
  • Strong organisational skills; including ability to multi-task, work to deadlines, plan and prioritise own workload and the work of others
  • Incredible attention to detail, quality-focused and player-centric
  • Ability to work independently, as well as part of a team
  • Confidence in being a creative lead within a company

 

Work Location: Witham, Essex

Apply Now

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