photo credit: Dan Maslanka Hey, So the other day I was thinking to myself “Hey I’ve not written a blog for the Dlala site in a while”. Then I looked. Over a year ago?!? That is bat-shit crazy. So much has happened that I don’t even know where to start. What I do know […]
Where we’ve been. Where we’re going. Why we’re quiet. Hey Guys, So where to begin. We’ve had a crazy 3.5 years and it doesn’t feel like it’s slowing down at all. So I’m going to do one of my usual blogs where I just jump around back and forth between trains of thought, streams of […]
A studio built on a love for video games and a passion for all things fun. Oh, and we’ve got a basketball machine.
Dlala Studios formed in June of 2012 when Craig Thomas and Aj Grand-Scrutton decided they wanted to try to do this video game making thing on their own. Leaving the safety of their full time jobs, the pair of them moved in to their respective garages to create their own little way through this industry all by themselves.
It didn’t take them long, however, to realise they weren’t good enough to do it alone, so that’s when they started dragging the rest of this horrible lot now collectively known as Dlala together.
Our first release was Janksy – a space based physics adventure – that was a launch title for Windows 8. Since then, we’ve worked with some great people spanning from the likes of Microsoft Studios to Team 17, and made plenty of friends and enemies along the way.
Our most recent title is the award-winning Overruled!, out now on Playstation 4, Xbox One and Steam – a multiplayer brawler where the rules and objectives are constantly changing. Check it out – we love it, and we think you will, too.
All we really want to do is to make games that we truly love, and to bring those games to as many people as we can. We’re trying to capture that feeling of sheer joy we always used to get when we played video games growing up – a feeling that feels like has gone a little wayward in video games recently.
Oh, and to put it to rest – Dlala is a zulu word meaning “adventure” or “to play”. At least, that’s what we were told, so that’s what we’re going with. Sorry if it’s actually massively offensive.
We’re looking to add another member to the Dlala family.
We need a Gameplay Programmer to work using C# and the Unity engine.
This is a full time role situated out of our office in Witham, Essex.
How To Apply:
Send an e-mail to firstname.lastname@example.org containing a CV and links to any appropriate portfolio material